All about Toys

Written
2009

 Once I read in a men's magazine

     in the barber's shop

     that the man who dies

     with the most toys wins.

I thought long and hard

     about that statement

     and doubt its validity.

The real game might be to control toys

     after death.

This game has been played from

     the dawn of time.

First was the idea

      to take it with you.

Pharos were buried

     with  all their finery.

But  graves ere easy targets

      for bold robbers.

So, if you can't take it with you,

     next best is to control it

     from beyond the grave.

Kings built  pyramids

     and grand castles.

Again it did not work;

     the nose of the Sphinx got shot off

     and the walls tumbled.

So a game was invented

     with many forms aimed

      at preserving control after death.

The first is the grand walk- through.

The dying escort the living

     through the house,

      pointing to objects

     and dictating their disposition.

Finally, the last will and testimony

     was the lawyer contribution.

Maximum control was the result

     of changing your mind about

     who gets what.

Little tags on the bottom of toys

      can be changed each time

     the living offends with

     a missed letter or call.

After having all the walls of my house,

      lined with furniture for a while,

     I am convinced I have the answer

      to the age -old question

     of toys and winning!

The winner is the person who draws

      life's final  breath,

     as the last toy

      is off to Goodwill.

Notes
I came to realize I had too many toys as I was downsizing